########################################
EVENDPC1
########################################

[mesh]
EVENDPC1_Obus\EVENDPC1_Body.o3d

[illumination_interior]
0
1
2
3

[matl_change]
EVENDPCi_Gehause.dds
1
EvendPC_TagNacht

[matl_item]

[matl_nightmap]
EVENDPCi_Gehause_LM.dds

[mesh_ident]
EVENDPC1

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_rot
Daueranimation
-32.1535

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_trans
Daueranimation
0

[newanim]
origin_from_mesh
origin_rot_y
-90
anim_trans
Daueranimation
-1.39236

[newanim]
origin_from_mesh
origin_rot_z
-90
anim_trans
Daueranimation
5.43355

[mesh]
EvendPC1_Obus\EVENDPC1_Body_ohne_Kartenleser.o3d

[animparent]
EVENDPC1

[visible]
EvendPC_vis_NFCReader
0

[mesh]
EvendPC1_Obus\EVENDPC1_Body_mit_Kartenleser.o3d

[animparent]
EVENDPC1

[visible]
EvendPC_vis_NFCReader
1

[mesh]
EvendPC1_Obus\EVENDPC1_Body_ohne_QR.o3d

[visible]
EvendPC_vis_QRReader
0

[animparent]
EVENDPC1

[mesh]
EvendPC1_Obus\EVENDPC1_Body_mit_QR.o3d

[visible]
EvendPC_vis_QRReader
1

[animparent]
EVENDPC1

[mesh]
EvendPC1_Obus\EVENDPC1_Fahrschein.o3d

[illumination_interior]
0
1
2
3

[mouseevent]
EvendPC_cp_Ticket

[animparent]
EVENDPC1

[newanim]
origin_from_mesh
origin_rot_x
-90
anim_rot
EvendPC_Ticket_Anim
120

[mesh]
EvendPC1_Obus\EVENDPC1_Display_2.o3d

[visible]
EvendPC_display_option
0

[matl]
Bildschirm_off.dds
0

[matl_freetex]
Bildschirm_off.dds
EvendPC_Displaytextur

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[animparent]
EVENDPC1

[mesh]
EvendPC1_Obus\EVENDPC1_Display_1.o3d

[visible]
EvendPC_display_option
1

[matl]
Bildschirm_off.dds
0

[matl_freetex]
Bildschirm_off.dds
EvendPC_Displaytextur

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[animparent]
EVENDPC1

[mesh]
EvendPC1_Obus\EVENDPC1_Display_Verkaufbutton.o3d
	
[matl]
Verkaufbutton_1.dds
0

[matl_freetex]
Verkaufbutton_1.dds
EvendPC_Verkaufbutton_Textur

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[animparent]
EVENDPC1

[visible]
EvendPC_display_option
1

[mesh]
EvendPC1_Obus\Balken_XP_Bootscreen.o3d

[animparent]
EVENDPC1

[visible]
EvendPC_Ladebalken_vis
1

[matl]
Wanderbalken1_Windows_trans.dds
0

[texcoordtransX]
EvendPC_Ladebalken_anim

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[mesh]
EvendPC1_Obus\Balken_XP_Ladescreen.o3d

[animparent]
EVENDPC1

[visible]
EvendPC_Ladebalken_vis
2

[matl]
Wanderbalken2_Windows_trans.dds
0

[texcoordtransX]
EvendPC_Ladebalken_anim

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[mesh]
EvendPC1_Obus\Textfeld_weiss.o3d

[animparent]
EVENDPC1

[matl]
EvendPC_Bildschirm_weiss.dds
0

[matl_transmap]
\S:5

[matl_alpha]
2

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[mesh]
EvendPC1_Obus\Textfeld.o3d

[matl]
Textfeld.dds
0

[useScriptTexture]
4

[matl_alpha]
2

[matl_lightmap]
1px_lm.bmp
EvendPC_an

[animparent]
EVENDPC1

[mesh]
EvendPC1_Obus\EVENDPC1_KD_Textfeld.o3d

[matl]
Textfeld.dds
0

[matl_transmap]
\S:5

[matl_alpha]
2

[matl_lightmap]
Textfeld_LM.dds
EvendPC_TagNacht

[animparent]
EVENDPC1

[mesh]
EvendPC1_Obus\EVENDPC1_Display_Glass.o3d

[animparent]
EVENDPC1

[matl]
Glass.png
0

[matl_alpha]
2

[matl_envmap]
envmap.bmp
0.15

[matl_noZcheck]
[matl_noZwrite]

[mesh]
EVENDPC1_Obus\EVENDPC1_KD_Glass.o3d

[illumination_interior]
0
1
2
3

[matl]
KD_Glass.dds
0

[matl_envmap]
envmap.bmp
0.4

[matl_alpha]
2

[matl_noZwrite]

[animparent]
EVENDPC1

######################
KLICKSPOTS

Zuerst die "Sonder-Klickspots", die mehrfach verwendet werden. Danach kommen die einzelnen.
######################

[mesh]
EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_abbruch.o3d
	
[mouseevent]
EvendPC_Besetzgrad_abbruch

[animparent]
EVENDPC1

[visible]
EvendPC_cp_Besetztgrad_abbruch
1

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Fahrzeugstatus.o3d
	
[mouseevent]
EvendPC_Fahrzeugstatus

[animparent]
EVENDPC1

[visible]
EvendPC_cp_Fahrzeugstatus
1

'Der Name stammt noch von der ersten UI-Version. Ist nicht mehr das, was dran steht. Die sind unten.
[mesh]
EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Verkauf_Beenden.o3d
	
[mouseevent]
EvendPC_Verkauf_beenden

[animparent]
EVENDPC1

[visible]
EvendPC_cp_Fahrer_verkauf_beenden
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrer\Fahrer_login.o3d
	
[mouseevent]
EvendPC_Fahrerlogin

[animparent]
EVENDPC1

[visible]
EvendPC_cp_Fahrerlogin
1

[mesh]
EvendPC1_Obus\Klickspots\Fehlermeldung_Abbruch.o3d
	
[mouseevent]
EvendPC_Fehlermeldung_Abbruch

[animparent]
EVENDPC1

[visible]
EvendPC_cp_Abbruch
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Pause.o3d
	
[mouseevent]
EvendPC_Pause

[animparent]
EVENDPC1

[visible]
EvendPC_cp_Fahrer_pause
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Pause_2.o3d
	
[mouseevent]
EvendPC_Pause

[animparent]
EVENDPC1

[visible]
EvendPC_mode
101

######################
"normale" KLICKSPOTS
######################

[mesh]
EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Dienst_Beenden.o3d
	
[mouseevent]
EvendPC_Verkauf_beenden

[animparent]
EVENDPC1

[visible]
EvendPC_mode
101

[mesh]
EvendPC1_Obus\Klickspots\Fahrer\Fahrer_Anmelden.o3d
	
[mouseevent]
EvendPC_Fahrerlogin

[animparent]
EVENDPC1

[visible]
EvendPC_mode
101

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_Fahrerlogin.o3d
	
[mouseevent]
EvendPC_Hauptmenue_Fahrerlogin

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_LI-KU_Login.o3d
	
[mouseevent]
EvendPC_Hauptmenue_LIKU-Login

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_Ortung.o3d
	
[mouseevent]
EvendPC_Hauptmenue_Ortung

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_Funk.o3d
	
[mouseevent]
EvendPC_Hauptmenue_Funk

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_Verkauf.o3d
	
[mouseevent]
EvendPC_Hauptmenue_Verkauf

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_IBIS.o3d
	
[mouseevent]
EvendPC_Hauptmenue_IBIS

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Menue\Menu_Extras.o3d
	
[mouseevent]
EvendPC_Hauptmenue_Extras

[animparent]
EVENDPC1

[visible]
EvendPC_booted
1

[mesh]
EvendPC1_Obus\Klickspots\Funk\Funk_Ab.o3d
	
[mouseevent]
EvendPC_FLS_ab

[animparent]
EVENDPC1

[visible]
EvendPC_mode
400

[mesh]
EvendPC1_Obus\Klickspots\Funk\Funk_Auf.o3d
	
[mouseevent]
EvendPC_FLS_auf

[animparent]
EVENDPC1

[visible]
EvendPC_mode
400

[mesh]
EvendPC1_Obus\Klickspots\Funk\Funk_Besetztgrad Senden.o3d
	
[mouseevent]
EvendPC_Besetzgrad

[animparent]
EVENDPC1

[visible]
EvendPC_mode
400

[mesh]
EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_1.o3d
	
[mouseevent]
EvendPC_Besetzgrad_1

[animparent]
EVENDPC1

[visible]
EvendPC_mode
401

[mesh]
EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_2.o3d
	
[mouseevent]
EvendPC_Besetzgrad_2

[animparent]
EVENDPC1

[visible]
EvendPC_mode
401

[mesh]
EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_3.o3d
	
[mouseevent]
EvendPC_Besetzgrad_3

[animparent]
EVENDPC1

[visible]
EvendPC_mode
401

[mesh]
EvendPC1_Obus\Klickspots\Besetztgrad\Besetztgrad_Senden.o3d
	
[mouseevent]
EvendPC_Besetzgrad_raus

[animparent]
EVENDPC1

[visible]
EvendPC_mode
401

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Aus.o3d
	
[mouseevent]
EvendPC_Bildschirmhelligkeit_aus

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Manuell_Halb.o3d
	
[mouseevent]
EvendPC_Bildschirmhelligkeit_mh

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Manuell_Voll.o3d
	
[mouseevent]
EvendPC_Bildschirmhelligkeit_mv

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Auto_Halb.o3d
	
[mouseevent]
EvendPC_Bildschirmhelligkeit_ah

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_auto_Voll.o3d
	
[mouseevent]
EvendPC_Bildschirmhelligkeit_av

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Tag.o3d
	
[mouseevent]
EvendPC_Tag

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Extras\Extras_Hell_Nacht.o3d
	
[mouseevent]
EvendPC_Nacht

[animparent]
EVENDPC1

[visible]
EvendPC_mode
700

[mesh]
EvendPC1_Obus\Klickspots\Ibis\IBIS_Fahrtliste.o3d
	
[mouseevent]
EvendPC_Fahrtliste

[animparent]
EVENDPC1

[visible]
EvendPC_mode
600

[mesh]
EvendPC1_Obus\Klickspots\Ibis\IBIS_Hst_Fortschaltung.o3d
	
[mouseevent]
EvendPC_Hst_Fortschaltung

[animparent]
EVENDPC1

[visible]
EvendPC_mode
600

[mesh]
EvendPC1_Obus\Klickspots\Ibis\IBIS_Ansagen_an.o3d
	
[mouseevent]
EvendPC_Ansagen_an

[animparent]
EVENDPC1

[visible]
EvendPC_mode
600

[mesh]
EvendPC1_Obus\Klickspots\Ibis\IBIS_Ansagen_aus.o3d
	
[mouseevent]
EvendPC_Ansagen_aus

[animparent]
EVENDPC1

[visible]
EvendPC_mode
600

[mesh]
EvendPC1_Obus\Klickspots\Ibis\IBIS_Anzeiger_an.o3d
	
[mouseevent]
EvendPC_IBIS_an

[animparent]
EVENDPC1

[visible]
EvendPC_mode
600

[mesh]
EvendPC1_Obus\Klickspots\Ibis\IBIS_Anzeiger_aus.o3d
	
[mouseevent]
EvendPC_IBIS_aus

[animparent]
EVENDPC1

[visible]
EvendPC_mode
600

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z1.o3d
	
[mouseevent]
EvendPC_Liste_1

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z2.o3d
	
[mouseevent]
EvendPC_Liste_2

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z3.o3d
	
[mouseevent]
EvendPC_Liste_3

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z4.o3d
	
[mouseevent]
EvendPC_Liste_4

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z5.o3d
	
[mouseevent]
EvendPC_Liste_5

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z6.o3d
	
[mouseevent]
EvendPC_Liste_6

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Z7.o3d
	
[mouseevent]
EvendPC_Liste_7

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
2

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_0.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_0

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_1.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_1

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_2.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_2

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_3.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_3

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_4.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_4

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_5.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_5

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_6.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_6

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_7.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_7

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_8.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_8

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_9.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_9

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_Entf_all.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_loesch

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Numblock\Nummernblock_Entf_single.o3d
	
[mouseevent]
EvendPC_Zahlenfeld_rueck

[animparent]
EVENDPC1

[visible]
EvendPC_Zahlenfeld_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Ab.o3d
	
[mouseevent]
EvendPC_Pfeil_dn

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Ab_ganz.o3d
	
[mouseevent]
EvendPC_Pfeil_dnDn

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Auf.o3d
	
[mouseevent]
EvendPC_Pfeil_up

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Ziel\Ziel_Wahl2_Auf_ganz.o3d
	
[mouseevent]
EvendPC_Pfeil_upUp

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind1.o3d
	
[mouseevent]
EvendPC_Ticket_4

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind2.o3d
	
[mouseevent]
EvendPC_Ticket_5

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind3.o3d
	
[mouseevent]
EvendPC_Ticket_9

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Kind4.o3d
	
[mouseevent]
EvendPC_Ticket_10

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen1.o3d
	
[mouseevent]
EvendPC_Ticket_1

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen2.o3d
	
[mouseevent]
EvendPC_Ticket_2

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen3.o3d
	
[mouseevent]
EvendPC_Ticket_7

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Erwachsen4.o3d
	
[mouseevent]
EvendPC_Ticket_8

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Tag1.o3d
	
[mouseevent]
EvendPC_Ticket_3

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Tag2.o3d
	
[mouseevent]
EvendPC_Ticket_6

[animparent]
EVENDPC1

[visible]
EvendPC_mode
500

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\VerkaufPlus.o3d
	
[mouseevent]
EvendPC_Ticket_AnzUp

[animparent]
EVENDPC1

[visible]
EvendPC_mode
501

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\VerkaufMinus.o3d
	
[mouseevent]
EvendPC_Ticket_AnzDn

[animparent]
EVENDPC1

[visible]
EvendPC_mode
501

[mesh]
EvendPC1_Obus\Klickspots\Verkauf\Verkauf_Anzahl_Tickets.o3d

[mouseevent]
EvendPC_Ticket_AnzTickets

[animparent]
EVENDPC1

[visible]
EvendPC_mode
501

[mesh]
EvendPC1_Obus\Klickspots\Linie_Kurs_Route\Feld_Linie.o3d
	
[mouseevent]
EvendPC_LiKu_Linie

[animparent]
EVENDPC1

[visible]
EvendPC_Textfelder_LKRFP_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Linie_Kurs_Route\Feld_Kurs_Route.o3d
	
[mouseevent]
EvendPC_LiKu_Kurs

[animparent]
EVENDPC1

[visible]
EvendPC_Textfelder_LKRFP_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_1.o3d

[mouseevent]
EvendPC_Liste_1

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_2.o3d

[mouseevent]
EvendPC_Liste_2

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_3.o3d

[mouseevent]
EvendPC_Liste_3

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_4.o3d

[mouseevent]
EvendPC_Liste_4

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_5.o3d

[mouseevent]
EvendPC_Liste_5

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_6.o3d

[mouseevent]
EvendPC_Liste_6

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_7.o3d

[mouseevent]
EvendPC_Liste_7

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\Fa_Auswahl_8.o3d

[mouseevent]
EvendPC_Liste_8

[animparent]
EVENDPC1

[visible]
EvendPC_Liste_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\hoch_eine_Zeile.o3d

[mouseevent]
EvendPC_Pfeil_up

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
3

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\runter_eine_Zeile.o3d

[mouseevent]
EvendPC_Pfeil_dn

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
3

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\hoch_ganz.o3d

[mouseevent]
EvendPC_Pfeil_upUp

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
3

[mesh]
EvendPC1_Obus\Klickspots\Fahrtliste\runter_ganz.o3d

[mouseevent]
EvendPC_Pfeil_dnDn

[animparent]
EVENDPC1

[visible]
EvendPC_Pfeiltasten_aktiv
3

[mesh]
EvendPC1_Obus\Klickspots\Ortung\Ortung_HST_Vor.o3d

[mouseevent]
EvendPC_Hst_Fortschaltung_auf

[animparent]
EVENDPC1

[visible]
EvendPC_HandFortschaltung_Tasten_aktiv
1

[mesh]
EvendPC1_Obus\Klickspots\Ortung\Ortung_HST_Zurueck.o3d

[mouseevent]
EvendPC_Hst_Fortschaltung_ab

[animparent]
EVENDPC1

[visible]
EvendPC_HandFortschaltung_Tasten_aktiv
1